My Lands - The tactics of the game


(Correct if wrong where)

During his short game been looking for intelligent advice on the forum
Found a lot of disk imaging, and even more misinformation
As a result of mistakes done, if not all, possible for a beginner
And with every race you can achieve success in the game, so it is not as essentially
Communicating with different servak ​​soklanami to find out for myself a few moments
(Although there are many contradictions):

1. Pretty much from what is built at the beginning of the game, have to endure
Especially the first city to pump the structure does not make sense
more important than before to enter the gate opening and the construction of settlements
Therefore, in future, for building the correct city is able to contain a large army
Try everything correctly plan.
The fact that the city must be based on the rich resources of the cells and the cells think that's obvious
In the extreme case of the city then you can expand a bit, but it is long


2. City building at a distance from each other
Issue here, especially about the magnitude of this distance
(Opinion of many players disagree)
It is clear, that the surrounding villages were free, we must build a city at least through the cell.


3. Cities are divided on appointment
City for the deployment of the main army, for science, for the army, the mixed version, etc.
Science City is usually built on the outskirts of the main card and fighting


4. To avoid the constant movement of merchants with resami is robbing from the ruins of the city where these ests are most needed.
ie at least pilferers To start with the need of the city.


5. Do not use mercenaries with the main army
Mercenaries - it's as cannon fodder, who are not afraid of buildings, but they are not worth wasting doctors
Too many also do not need to attack, use the calculator and take the minimum required amount.


6. Build a correct and appropriate building
It is necessary to build a lot of research, science, and trade shops around the city for gold
Immediately think about the military buildings and build a few for training doctors
The city maintenance of the army should be a lot of housing (at least 10 buildings), and around the city a lot of shops
We should also think about the spying and build at least 6 pumped spyware buildings
It is worth mentioning about the visionaries, but they become important later in the game when a player reaches 5
stars and will keep fighting and hunting the ruins (not intercepted)
The number of mirrors and anti-spyware a personal matter, but against all the scans do not protect


7. Ruins make at least once a day and with zero loss
If the most difficult yet, then an ally


8. Do not rush immediately to take the award for quests!
At the beginning of the game must follow the quest line, but in the future to take the award as necessary
Some awards will help to solve other quests in the future


9. Do not forget to hide the main forces in the shelter, at least for the night


10. Of Defense to build desirable magical tower and pump them for at least Level 3


11. Attack the ruins of the first levels have separate armies
(Except for pilferers and doctors need more):
Ruin the first level - and the flying horse
Ruin the second level - and flying arrows
Ruin the third level - on foot and hands
Ruin of the fourth level - on foot and horseback
The ruins of the level fell 5.7 with all available forces to the strongest start a wave of mercenary / assassins / demonessy


12. You can always join forces to attack with their other cities
Let the attack should be at a slow speed to make it easy to join,
unless you want someone to beat


13. Look for external possessions, but be prepared to defend them
In the external realm apart from the main production resources (if there is gold) are usually built of mercenaries
Please note that employment shall have 50% protection at mines
Open the tunnel only when you are in the game and immediately put on the closure, which will last 6:00


registration >>