Knights
Cavalry pursue Warriors and are victim for Airborne.
Historical summary:
Level 1. Light Cavalry
The most enduring and mobile horses are selected for Light Cavalry. By the use of their huge axes and on the breakneck speed the riders literally cut enemies in half. The horses can’t bear heavy weight that why they are equipped only with light armour. Raids against the foot columns, trade caravans escort, pursue of gangster mobs – this is the list of tasks for Light Cavalry taken service with Rulers.
Level 2. Medium Cavalry
Medium Cavalry Riders are taught first of all to fight being surrounded by enemy infantry. Rushing fast into the enemy troops, they start fighting with dozen of infantrymen at the same time. Massive armour helps to avoid thrust and cutting weapon hits. The rider can be overpowered only if thrown off his horse.
Level 3. Heavy Cavalry
Heavy Cavalry is the most elite horsed forces of humans. Encased in armour riders, as well as horses, leave only dead bodies behind when they weep past enemy infantry. Tournament pikes, modified for battle use, pierce any defence whether it is armour or fieldwork. The only force that can stop attacking Heavy Cavalry – are the flying beasts that tear the riders of their saddles up to the sky.
Elves
Historical summary:
Level 1. Young Centaur
Every Centaur that has reached a mature age, proudly takes a weapon in his hands and join the army of Elves-liberators. Centaurs are really grateful to Elves for keeping up peace among races in Magic Woods.
Level 2. Centaur
In the old ages Centaurs lived as independent tribe and treated Elves nearly aggressively. But after Pegasus left Magic Woods, and Pegasus were the favourite dainties of Griffins, the Griffins began to hunt Centaurs instead. Being not numerous tribe that doesn’t wield magic, Centaurs had nothing to do but ask Elves for help. Unlike youth, more experienced Centaurs wear armour that significantly complicates enemy’s task.
Level 3. Fighting Centaur
The most experienced and strong fighters among Centaurs obtain “Fighting Centaur” status. They are taught the most efficient way of annihilating enemy infantry. Also, they are equipped with special armour and clothes made by dwarfs and impregnated with “Runic Solution”. Such clothes is nearly impenetrable and magic-proof.
Demons
Historical summary:
Level 1. Terrosaur
These brain-dead creatures dwell in lava waste plots of Ignis. Demons successfully use them for pressing enemy infantry. Terrosaurs are caught into big cages and delivered to the battlefields; the cages open and starving animals rush onto the enemy with complete abandon, all they see in front is – food…
Level 2. Creature
More clever individuals are selected for training. Generally those are already experienced males and herds leaders. Creatures are taught to search soft spots in enemy infantry armour and strike there. No matter how firm the armour would be, infantryman has no chance to withstand these swift and merciless beasts.
Level 3. Infernal Creature
Dragons that are dwelling in volcanic rocks of Ignis waste plots, hunt Creatures as food. Natural enemy for them are flying animals. Demons spent a lot of time trying to overcome Creatures’ fear of air attacks but the efforts were futile. So skin of Creatures was simply processed with magical solution that keeps permanent fire on their skin. This cools down the enemy airborne’s wish for regale.
Drow
Historical summary:
Level 1. Pangolin Rider
Hoofed animals never lived in Cursed Woods, only big predators and heavy awkward herbivores like elephants were there. But Dark Elves have found a solution; they tamed pangolins and thus got quite threatening cavalry for their army – Pangolin Riders. The riders’ job mostly consists of directing the animal move, and the pangolins break in formation of enemy infantry and start gorging all their jaws with razor teeth can reach to, spreading panic and horror among enemy troops.
Level 2. Destructor
More experienced riders can ride pangolin with one hand. Thanks to it they can also participate in battle. Such riders are called Destructors. Destructors’ pangolins are equipped with extra armour for better defence.
Level 3. Juggernaut
When first time conflicted with Knights, Drow suffered a shattering defeat. Well-armoured Knights were tough target for pangolin’s teeth. Then riders were armed with pikes. Thanks to high speed of pangolins, pikes break through any shields and armours at frontal impact. The riders are called "Juggernaut" and are used for pressing enemy armoured infantry.
Monsters
Cavalry pursue Warriors and are victim for Airborne.
Level 1. Light Cavalry | Level 2. Medium Cavalry | Level 3. Heavy Cavalry |
Level 1. Light Cavalry
The most enduring and mobile horses are selected for Light Cavalry. By the use of their huge axes and on the breakneck speed the riders literally cut enemies in half. The horses can’t bear heavy weight that why they are equipped only with light armour. Raids against the foot columns, trade caravans escort, pursue of gangster mobs – this is the list of tasks for Light Cavalry taken service with Rulers.
Level 2. Medium Cavalry
Medium Cavalry Riders are taught first of all to fight being surrounded by enemy infantry. Rushing fast into the enemy troops, they start fighting with dozen of infantrymen at the same time. Massive armour helps to avoid thrust and cutting weapon hits. The rider can be overpowered only if thrown off his horse.
Level 3. Heavy Cavalry
Heavy Cavalry is the most elite horsed forces of humans. Encased in armour riders, as well as horses, leave only dead bodies behind when they weep past enemy infantry. Tournament pikes, modified for battle use, pierce any defence whether it is armour or fieldwork. The only force that can stop attacking Heavy Cavalry – are the flying beasts that tear the riders of their saddles up to the sky.
Elves
Level 1. Young Centaur | Level 2. Centaur | Level 3. Fighting Centaur |
Level 1. Young Centaur
Every Centaur that has reached a mature age, proudly takes a weapon in his hands and join the army of Elves-liberators. Centaurs are really grateful to Elves for keeping up peace among races in Magic Woods.
Level 2. Centaur
In the old ages Centaurs lived as independent tribe and treated Elves nearly aggressively. But after Pegasus left Magic Woods, and Pegasus were the favourite dainties of Griffins, the Griffins began to hunt Centaurs instead. Being not numerous tribe that doesn’t wield magic, Centaurs had nothing to do but ask Elves for help. Unlike youth, more experienced Centaurs wear armour that significantly complicates enemy’s task.
Level 3. Fighting Centaur
The most experienced and strong fighters among Centaurs obtain “Fighting Centaur” status. They are taught the most efficient way of annihilating enemy infantry. Also, they are equipped with special armour and clothes made by dwarfs and impregnated with “Runic Solution”. Such clothes is nearly impenetrable and magic-proof.
Demons
Level 1. Terrosaur | Level 2. Creature | Level 3. Infernal Creature |
Level 1. Terrosaur
These brain-dead creatures dwell in lava waste plots of Ignis. Demons successfully use them for pressing enemy infantry. Terrosaurs are caught into big cages and delivered to the battlefields; the cages open and starving animals rush onto the enemy with complete abandon, all they see in front is – food…
Level 2. Creature
More clever individuals are selected for training. Generally those are already experienced males and herds leaders. Creatures are taught to search soft spots in enemy infantry armour and strike there. No matter how firm the armour would be, infantryman has no chance to withstand these swift and merciless beasts.
Level 3. Infernal Creature
Dragons that are dwelling in volcanic rocks of Ignis waste plots, hunt Creatures as food. Natural enemy for them are flying animals. Demons spent a lot of time trying to overcome Creatures’ fear of air attacks but the efforts were futile. So skin of Creatures was simply processed with magical solution that keeps permanent fire on their skin. This cools down the enemy airborne’s wish for regale.
Drow
Level 1. Pangolin Rider | Level 2. Destructor | Level 3. Juggernaut |
Level 1. Pangolin Rider
Hoofed animals never lived in Cursed Woods, only big predators and heavy awkward herbivores like elephants were there. But Dark Elves have found a solution; they tamed pangolins and thus got quite threatening cavalry for their army – Pangolin Riders. The riders’ job mostly consists of directing the animal move, and the pangolins break in formation of enemy infantry and start gorging all their jaws with razor teeth can reach to, spreading panic and horror among enemy troops.
Level 2. Destructor
More experienced riders can ride pangolin with one hand. Thanks to it they can also participate in battle. Such riders are called Destructors. Destructors’ pangolins are equipped with extra armour for better defence.
Level 3. Juggernaut
When first time conflicted with Knights, Drow suffered a shattering defeat. Well-armoured Knights were tough target for pangolin’s teeth. Then riders were armed with pikes. Thanks to high speed of pangolins, pikes break through any shields and armours at frontal impact. The riders are called "Juggernaut" and are used for pressing enemy armoured infantry.
Monsters
Level 1. Orc on Worg | Level 2. Barbarian Orc | Level 3. Fighting Orc |